Sunday 15 November 2015

The Hurt Locker





The audience is first shown a close up shot of an army soldier as he looks into the distance, changing from a happy facial expression to a scared and shocked expression. A close up shot was used to show the true expression on his face and is effective as it makes the audience as scared and as shocked as he is. To increase the effect of being shocked to the audience, the diegetic sound of the man talking in the background decreases in volume as an eerie, non-diegetic, stunned sound effect takes over. We can tell his character role is an army personal by analysing costume and props through mise en scène. He is wearing urban/digital camouflage clothing and a helmet, he has a strapped to his chest, a military bag and he is holding a rifle in his hands. The rifle/gun connotes shooting, death, danger and action. This indicates that the genre of the film is primarily an action film which typically appeals to a target audience of men and young teens.


Eyeline match is used for the next several shots. We see the soldier point his gun to something off screen then in the next shot we see a point of view (pov) shot of the thing he was looking at. When we are shown a pov shot we can hear a non-diegetic screeching sound effect in the background, making us feel uneasy and also indicating that something terrible is about to happen. We hear Eldridge shout in fear “Sanborn! Butchers shop, 2 o’clock! Dude has a phone!”. Him shouting this sentence suggests that this is something serious.



For the next several seconds, more and more diegetic sound of people shouting can be heard and also the use of pace editing is used to makes this scene look more dramatic and lively. As this is going on, a non diegetic drum beat in getting louder and louder, and increasing in pace. During this scene we are shown a two army personnel running towards the person with the phone. A multitude of shots types, such as close up, medium and long shots, are used to show them running towards the guy while shouting at him to put down his phone. Much of the pace editing occurs as Sanborn and Eldridge run towards the man and we are also shown a few medium shots of the suspicious man.



The editing technique, match on action is used in these shots to show a close up shot of the man press a button on his phone. Before he pressed the button, we were shown a multitude of shots of everything that was happening around him. One of those shots included long shot of a man running and through mise en scène we can we can analyse his costume. He was hearing a large bomb suit suggesting that there is a bomb and it maybe going to explode soon as he is sprinting away. We can hear the diegetic sound of people shouting in the background and the non diegetic sound of the loud music. As the button on the phone is pressed we hear a diegetic beep sound effect.



Instantly after the button is pressed we are shown sever shots which are played in slow motion. These shots were most likely taken with a high speed camera at a high frame rate so they could be replayed back in slow motion. These slow motion scenes make the audience feel as if time is passing very slowly. There are different used of sound in these several shots, such as the metallic smashing sound when we are shown a close up shot of a rusty car. This sound effect was most likely created in Foley Studio where the sound effects were made by everyday objects and then overlaid in the movie to create that specific sound effect. After the sequences of slow motion shots we are suddenly shown a real time shot of the explosions to indicate how sudden and forceful this explosion was. These make the audience feel shocked as to what happened and also keeps then on their seats as the big explosion connotes an action and thriller genre. 
Unknown A - Level Media

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